Tuesday 31 January 2012

Clay Play


I really like this video of Jody Greenman-Barber and her ceramics practice. Her Art For Lunch presentation started off the semester, and it's very interesting to see a ceramic artist employ other mediums and transform her practice into an art piece in its own right.

Wednesday 25 January 2012

Proposal for video assignment

For my video project, I will explore the perceptions of the fat female body through the layering and overlap of images. Drawing inspiration from female artists of the 1970s (such as Dara Birnbaum and Joan Jonas) and Jym Davis’ White Space, I plan to use video as a medium to explore my identity, body, and how these signifiers of one’s self are perceived by others.

I will be filming my torso moving and, through layering in the editing process, will create a confusing overlap that I hope will stimulate the viewer to questions their biases and preconceived notions about fat bodies. I will use the smallest television set on top of a stool to create a personal experience for the viewer. The six-inch screen requires more focus from the viewers, and creates a more even playing field where the subject of the video is no more vulnerable than the viewers. The video will be in colour, and will include sound. I plan to overlay the video with some sort of public speech - either about politicized bodies, fat acceptance, or the anti-obesity movement.

I will be showing my video, from a DVD, on the small television from the intermedia office. My expected set up time should be no more than 5-10 minutes. I will use a video camera from A/V services, my own tripod, Final Cut Pro from the intermedia editing room, a DVD player, and a television from the intermedia office. The video will be about 2-4 minutes in length.

Tuesday 24 January 2012

High art, low art, film, and video

I've been thinking about the two questions Caitlyn left us with last class: What is the difference between high art and low art? What is the difference between film and video?

The "film vs. video" question was something that was in my head a lot while reading chapter 2 of the textbook, and while preparing for my artist presentation. These are just my first thoughts, and I'm not familiar with either of these topics, but I'm interested in seeing how my responses now might differ from my responses after further readings and discussion. I will update this or make another post once I've done some more reading about these, but I just wanted to get my initial responses out there (even if they're totally off base).

High art vs. Low art

I think that high art refers to art that is accepted my art historians, critics, and curators as important contributions to the art world. In contrast, though, I think that low art is art that does not aspire to this in the first place. I think it's also possible that art originally made as low art can come to be seen as high art (as different mediums and themes come to be seen as more legitimate). When I think of high art I think of Renaissance paintings and sculptures, and when I think of low art I tend to think of art using new media.

Film vs. Video

The entire time I was reading chapter 2 my internal dialogue consisted of What's the difference between video and film? Is there one? Why is the textbook continually making the distinction? It's clear that I have no real grasp on either of these things, but I disgress. My first thought is that film is a field itself, and video is a medium used within the field of visual art. I think that film also followes a narrative, with characters, a plot, and development of the two. Perhaps one is also seen as a more academic style of art (I'm thinking here of ceramics vs. pottery, but that might be an overgeneralization).

Like I said above, though, these are just my preliminary thoughts.

Monday 23 January 2012

In Your Arms - stop motion using jelly beans


A friend showed me this really incredible stop motion music video a few weeks ago, and I was reminded of it again during our video lecture last week. The musician is Kina Grannis, and the stop motion animation took 22 months and a team of 30 animators (whose names are listed here).